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Fix constantly playing note out of range
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parent
030f2a39ae
commit
0c13d4da75
@ -121,6 +121,12 @@ void loop() {
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uint8_t value;
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uint8_t value;
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for (uint8_t i = 0; i < KEY_PINS; i++) {
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for (uint8_t i = 0; i < KEY_PINS; i++) {
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// due to the circuitry, there is one phantom note above
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// the highest key constantly 'playing'
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// but we don't need to scan that far anyway
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if (active_key_group == KEY_GROUP_NUM-1 && i>0){
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break;
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}
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value = digitalReadFast(key_pins[i]);
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value = digitalReadFast(key_pins[i]);
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// If the key is pressed, we send a MIDI message and set the entry in the array
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// If the key is pressed, we send a MIDI message and set the entry in the array
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// ! inverted
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// ! inverted
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