mirror of
https://github.com/C0ntroller/keyboard.git
synced 2024-11-23 15:04:49 +01:00
Initial commit
This commit is contained in:
commit
345412c33b
5
.gitignore
vendored
Normal file
5
.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
.pio
|
||||||
|
.vscode/.browse.c_cpp.db*
|
||||||
|
.vscode/c_cpp_properties.json
|
||||||
|
.vscode/launch.json
|
||||||
|
.vscode/ipch
|
10
.vscode/extensions.json
vendored
Normal file
10
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||||
|
// for the documentation about the extensions.json format
|
||||||
|
"recommendations": [
|
||||||
|
"platformio.platformio-ide"
|
||||||
|
],
|
||||||
|
"unwantedRecommendations": [
|
||||||
|
"ms-vscode.cpptools-extension-pack"
|
||||||
|
]
|
||||||
|
}
|
39
include/README
Normal file
39
include/README
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
|
||||||
|
This directory is intended for project header files.
|
||||||
|
|
||||||
|
A header file is a file containing C declarations and macro definitions
|
||||||
|
to be shared between several project source files. You request the use of a
|
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder
|
||||||
|
by including it, with the C preprocessing directive `#include'.
|
||||||
|
|
||||||
|
```src/main.c
|
||||||
|
|
||||||
|
#include "header.h"
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Including a header file produces the same results as copying the header file
|
||||||
|
into each source file that needs it. Such copying would be time-consuming
|
||||||
|
and error-prone. With a header file, the related declarations appear
|
||||||
|
in only one place. If they need to be changed, they can be changed in one
|
||||||
|
place, and programs that include the header file will automatically use the
|
||||||
|
new version when next recompiled. The header file eliminates the labor of
|
||||||
|
finding and changing all the copies as well as the risk that a failure to
|
||||||
|
find one copy will result in inconsistencies within a program.
|
||||||
|
|
||||||
|
In C, the usual convention is to give header files names that end with `.h'.
|
||||||
|
It is most portable to use only letters, digits, dashes, and underscores in
|
||||||
|
header file names, and at most one dot.
|
||||||
|
|
||||||
|
Read more about using header files in official GCC documentation:
|
||||||
|
|
||||||
|
* Include Syntax
|
||||||
|
* Include Operation
|
||||||
|
* Once-Only Headers
|
||||||
|
* Computed Includes
|
||||||
|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
46
lib/README
Normal file
46
lib/README
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
|
||||||
|
This directory is intended for project specific (private) libraries.
|
||||||
|
PlatformIO will compile them to static libraries and link into executable file.
|
||||||
|
|
||||||
|
The source code of each library should be placed in a an own separate directory
|
||||||
|
("lib/your_library_name/[here are source files]").
|
||||||
|
|
||||||
|
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||||
|
|
||||||
|
|--lib
|
||||||
|
| |
|
||||||
|
| |--Bar
|
||||||
|
| | |--docs
|
||||||
|
| | |--examples
|
||||||
|
| | |--src
|
||||||
|
| | |- Bar.c
|
||||||
|
| | |- Bar.h
|
||||||
|
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||||
|
| |
|
||||||
|
| |--Foo
|
||||||
|
| | |- Foo.c
|
||||||
|
| | |- Foo.h
|
||||||
|
| |
|
||||||
|
| |- README --> THIS FILE
|
||||||
|
|
|
||||||
|
|- platformio.ini
|
||||||
|
|--src
|
||||||
|
|- main.c
|
||||||
|
|
||||||
|
and a contents of `src/main.c`:
|
||||||
|
```
|
||||||
|
#include <Foo.h>
|
||||||
|
#include <Bar.h>
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
PlatformIO Library Dependency Finder will find automatically dependent
|
||||||
|
libraries scanning project source files.
|
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder
|
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html
|
17
platformio.ini
Normal file
17
platformio.ini
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
; PlatformIO Project Configuration File
|
||||||
|
;
|
||||||
|
; Build options: build flags, source filter
|
||||||
|
; Upload options: custom upload port, speed and extra flags
|
||||||
|
; Library options: dependencies, extra library storages
|
||||||
|
; Advanced options: extra scripting
|
||||||
|
;
|
||||||
|
; Please visit documentation for the other options and examples
|
||||||
|
; https://docs.platformio.org/page/projectconf.html
|
||||||
|
|
||||||
|
[env:teensylc]
|
||||||
|
platform = teensy
|
||||||
|
board = teensylc
|
||||||
|
framework = arduino
|
||||||
|
lib_deps =
|
||||||
|
thomasfredericks/Bounce2@^2.71
|
||||||
|
build_flags = -D USB_MIDI -D TEENSY_OPT_FASTEST
|
158
src/main.cpp
Normal file
158
src/main.cpp
Normal file
@ -0,0 +1,158 @@
|
|||||||
|
#include <Arduino.h>
|
||||||
|
#include <Bounce2.h>
|
||||||
|
|
||||||
|
#define MIDI_NAME {'P', 'i', 'n', 'g', 'b', 'o', 'a', 'r', 'd'}
|
||||||
|
#define MIDI_NAME_LEN 9
|
||||||
|
|
||||||
|
#define CHECK_PINS 9
|
||||||
|
#define KEY_PINS 6
|
||||||
|
#define BOUNCE_TIME 5
|
||||||
|
#define POWER_SUPPLY_CHECK_PIN 13
|
||||||
|
|
||||||
|
#define NUMBER_OF_KEYS 49
|
||||||
|
#define SELF_DRIVE_INTERVAL 100
|
||||||
|
|
||||||
|
Bounce check_pins[CHECK_PINS] {
|
||||||
|
{14, BOUNCE_TIME}, // not KEYS1..6
|
||||||
|
{15, BOUNCE_TIME}, // not KEYS7..12
|
||||||
|
{16, BOUNCE_TIME}, // not KEYS13..18
|
||||||
|
{17, BOUNCE_TIME}, // not KEYS19..24
|
||||||
|
{18, BOUNCE_TIME}, // not KEYS25..30
|
||||||
|
{19, BOUNCE_TIME}, // not KEYS31..36
|
||||||
|
{20, BOUNCE_TIME}, // not KEYS37..42
|
||||||
|
{21, BOUNCE_TIME}, // not KEYS43..48
|
||||||
|
{22, BOUNCE_TIME} // not KEYS49
|
||||||
|
};
|
||||||
|
|
||||||
|
// not KEY0%6..not KEY5%6
|
||||||
|
const unsigned char key_pins[KEY_PINS] {2, 3, 4, 5, 6, 7};
|
||||||
|
// Array of pressed keys (initially all 0)
|
||||||
|
bool keys_pressed[NUMBER_OF_KEYS];
|
||||||
|
// K1, K2, K3, K4, K5, K12, K13, K14, K15
|
||||||
|
const unsigned char self_drive_pins[CHECK_PINS] {8, 9, 10, 11, 12, 26, 23, 24, 25};
|
||||||
|
volatile unsigned char curr_self_drive_pin = 0;
|
||||||
|
IntervalTimer self_drive_timer = IntervalTimer();
|
||||||
|
|
||||||
|
// Map the current array and pressed key to a MIDI note
|
||||||
|
unsigned char mapToMidi(char curr_arr, char key) {
|
||||||
|
unsigned char offset = (curr_arr >> 1) * 12;
|
||||||
|
// TODO: maybe we have to switch the notes and array offsets
|
||||||
|
// Uneven offset are the upper octave, even the lower
|
||||||
|
if (curr_arr & 1) {
|
||||||
|
switch (key) {
|
||||||
|
case 0: return offset + 42; // F#2 + offset
|
||||||
|
case 1: return offset + 43; // G2 + offset
|
||||||
|
case 2: return offset + 44; // G#2 + offset
|
||||||
|
case 3: return offset + 45; // A2 + offset
|
||||||
|
case 4: return offset + 46; // A#2 + offset
|
||||||
|
case 5: return offset + 47; // B2 + offset
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
switch (key) {
|
||||||
|
case 0: return offset + 36; // C2 + offset
|
||||||
|
case 1: return offset + 37; // C#2 + offset
|
||||||
|
case 2: return offset + 38; // D2 + offset
|
||||||
|
case 3: return offset + 39; // D#2 + offset
|
||||||
|
case 4: return offset + 40; // E2 + offset
|
||||||
|
case 5: return offset + 41; // F2 + offset
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// We hopefully never get here
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if any of the array pins fell since last time
|
||||||
|
char findCurrentArrPin() {
|
||||||
|
for (unsigned char i = 0; i < CHECK_PINS; i++) {
|
||||||
|
// Update status
|
||||||
|
check_pins[i].update();
|
||||||
|
// Check if the pin fell or is low
|
||||||
|
// ! inverted
|
||||||
|
if (check_pins[i].fell()) return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If none fell we should have enough time to see which one is low
|
||||||
|
for (unsigned char i = 0; i < CHECK_PINS; i++) {
|
||||||
|
if (check_pins[i].read() == LOW) return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Default return
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set the next self drive pin
|
||||||
|
void nextSelfDrivePin() {
|
||||||
|
// Set the current pin to high
|
||||||
|
digitalWriteFast(self_drive_pins[curr_self_drive_pin], HIGH);
|
||||||
|
// Set the next pin
|
||||||
|
curr_self_drive_pin = (curr_self_drive_pin + 1) % CHECK_PINS;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Interrupt for power supply check
|
||||||
|
void powerStateChanged() {
|
||||||
|
unsigned char state = digitalReadFast(POWER_SUPPLY_CHECK_PIN);
|
||||||
|
// ! inverted
|
||||||
|
if (state == LOW) {
|
||||||
|
curr_self_drive_pin = 0;
|
||||||
|
self_drive_timer.begin(nextSelfDrivePin, SELF_DRIVE_INTERVAL);
|
||||||
|
} else {
|
||||||
|
self_drive_timer.end();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initial start function
|
||||||
|
void setup() {
|
||||||
|
// Set all in- and outputs
|
||||||
|
for (unsigned char i = 0; i < CHECK_PINS; i++) {
|
||||||
|
pinMode(check_pins[i].getPin(), INPUT);
|
||||||
|
pinMode(self_drive_pins[i], INPUT);
|
||||||
|
}
|
||||||
|
for (unsigned char i = 0; i < KEY_PINS; i++) {
|
||||||
|
pinMode(key_pins[i], INPUT);
|
||||||
|
}
|
||||||
|
pinMode(POWER_SUPPLY_CHECK_PIN, INPUT);
|
||||||
|
// Manual call, so we can set the initial state
|
||||||
|
powerStateChanged();
|
||||||
|
// Setup interrupt for power supply
|
||||||
|
attachInterrupt(POWER_SUPPLY_CHECK_PIN, []() { while (true); }, CHANGE);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Main loop
|
||||||
|
void loop() {
|
||||||
|
// Find active arr pin
|
||||||
|
char curr_arr = findCurrentArrPin();
|
||||||
|
|
||||||
|
// If none is active, we do nothing, else we check the keys
|
||||||
|
if (curr_arr >= 0) {
|
||||||
|
// Get all the key values ans send the MIDI message if needed
|
||||||
|
unsigned char value;
|
||||||
|
|
||||||
|
for (unsigned char i = 0; i < KEY_PINS; i++) {
|
||||||
|
value = digitalReadFast(key_pins[i]);
|
||||||
|
// If the key is pressed, we send a MIDI message and set the entry in the array
|
||||||
|
// ! inverted
|
||||||
|
if (value == LOW) {
|
||||||
|
// Check if the key is not already pressed
|
||||||
|
if (keys_pressed[curr_arr * 6 + i] == 0) {
|
||||||
|
// Send MIDI message
|
||||||
|
usbMIDI.sendNoteOn(mapToMidi(curr_arr, i), 127, 1);
|
||||||
|
// Set the entry in the array
|
||||||
|
keys_pressed[curr_arr * 6 + i] = 1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Check if the key is not already released
|
||||||
|
if (keys_pressed[curr_arr * 6 + i] == 1) {
|
||||||
|
// Send MIDI message
|
||||||
|
usbMIDI.sendNoteOff(mapToMidi(curr_arr, i), 0, 1);
|
||||||
|
// Set the entry in the array
|
||||||
|
keys_pressed[curr_arr * 6 + i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// MIDI Controllers should discard incoming MIDI messages.
|
||||||
|
while (usbMIDI.read()) {
|
||||||
|
}
|
||||||
|
}
|
11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
This directory is intended for PlatformIO Test Runner and project tests.
|
||||||
|
|
||||||
|
Unit Testing is a software testing method by which individual units of
|
||||||
|
source code, sets of one or more MCU program modules together with associated
|
||||||
|
control data, usage procedures, and operating procedures, are tested to
|
||||||
|
determine whether they are fit for use. Unit testing finds problems early
|
||||||
|
in the development cycle.
|
||||||
|
|
||||||
|
More information about PlatformIO Unit Testing:
|
||||||
|
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
Loading…
Reference in New Issue
Block a user